![]() For example, Tal can move blocks, Elco can hover across platforms, Buki can climb walls and Allish can view invisible items or dispel obstacles. Each member on your team has a special ability that can be used to solve puzzles or to move through obstacles. You can add skills to it to change those attributes though or add special skills to it like with your armor. Each weapon will have a different power and critical percentage. Weapons can be found in treasure chests, and they have a similar skill system like the weapons, but you can swap between weapons if you would like. For example, you can make add a Regen skill to the armor, which automatically starts a Regen at the start of a battle or a Combat boost which makes you Two times stronger at the start of a battle, there's a bunch of skills to choose from. You can however go to a blacksmith and add up to 3 skills to an armor. You can't even see what the skills or boost the armor gives you. ![]() You can't swap armor, change armor or anything. You can only gain armor through storyline progression, much like the Spirit Skills. These Spirit Skills consume Spirit points, and the only way to gather them is by killing enemies. Each character will gain 2 Spirit Skills, usually one is a helpful item that will shield your character or give HP to a character, but the other is a massive damage attack. You also gain Spirit Skills, which you gain through the storyline. You can only use skills in battle, so even if you have a small random health Regen skill, you have to wait for a battle to start for you to use it. You max your levels out at 30, so you can't max out your skills, which sucks. You can also buy up to 6 different skills with these points as well. Once you gain that level, you are awarded 1 skill point, which you can add to various areas like Health (HP), Skill, Power of Essence (magic power). You gain experience after killing monsters, but you can't official "gain a new level" until you are 100% clear of monsters of that area. Once you initiate an attack, you have to follow up a combo when the next slot turns green. Combos are all about timing, each character has 3 slots on the bottom of their screen. They use combo or juggling attacks to fend for themselves. Elco is a scientist, so he shoots guns, they're both quite similar though. Allish is a magic user, so she fights with a staff and throws bolts. The first person mode is playable with Elco and Allish. There's only two combat styles, one is a first person shooter style, which reminds me of Hexen for no good reason, and the other is a combo based button masher. You can have up to 4 party members within your team. Battle System- Sudeki is a weird Action RPG. After that fiasco, I learned to keep 2 save files at all times (one in a dungeon and one outside of it). ![]() I had to fight this boss battle atleast 15 times before I finally beat it, with 2 HP remaining. He was completely separated from the team, trapped in a room with only one exit, which happened to be a boss fight. ![]() I had very few healing items left and my character had no skills attached to his weapon or armor, so he was weak and pathetic. My biggest complaint with this is sometime within the game, I happened to save in the middle of a dungeon, when my entire team was split, so I only had one character. There's very few moments where you actually feel free with an entire party. So if you ever want to backtrack or just level grind, you're screwed because someone left your party or you're stuck within a dungeon or town until you finish off the storyline quest. Rant time: My biggest grief with this game is getting stuck on a stage with no way to backtrack, and another big grief is when your teammates leave your party. ![]() Overall, if you're a fan of Fable, you may enjoy this. I liked the graphics for the most part, the character models and dialog scenes could of used more polish, but everything else was good. I never felt comfortable with using either hack and slasher character, so I always ended up using one of the FPS, despite it feeling like Goldeneye 64. The combat was shallow, the worst parts of action rpgs and the worst parts of First Person shooters. I kinda liked Sudeki, but I was also frustrated with it too. ![]()
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